A shader node group to create car paints in Blender. It follows the PBR standard using the Principled BSDF and can be used with any Blender version from 3.0 onward. It only works with Cycles.
It's the ideal all-in-one material for concept designs, arch viz, commercials or any project that requires a fast yet highly realistic car paint shader.
Features:
What's included:
In the same series:
For use on an unlimited number of commercial projects with no limits on sales or views.
Learn MoreFor personal use and one commercial project (up to 2,000 sales or 20,000 views).
TutorialsOne copy to be used by a single user.
Installable ToolsOne installation by a single user.
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